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Walkthrough Level 105 (English)

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Walkthrough Level 105 (English) Empty Walkthrough Level 105 (English)

Beitrag von Shinzya Fr Jan 13, 2017 4:27 am

(Translated from Debed's Dutch Walkthrough)


At 105, you have reached the maximum level. Congrats! Those never ending green and yellow quests have finally come to an end... except for Daily Quests : you will need an insanely dizzying amount of shells (Dragon Insignias) if you want to keep on moving forward in the game.


Dragon :

Your beloved reptilian partner should now have 10/10 useful skills. Slowly make your way to training him towards level 100, and give him his very own Evolution Skills.


Equipment :

Get a level 105 damage gear set, and a level 105 tank gear set (for PvP). The Laedis Hero Equipment set and the set obtained by playing at The Groll Canyon, are in 2 different designs (Damage and Tank).


Equipment upgrades :

This is the most important (and most expensive) thing to do once you've reached the maximum cap level.

Here are a few things that will keep you busy for some time :

Basic Enhancement : Go to the Equipment Enhancement window and right click the gear (weapon, shoes, pants,...) you want to enhance. With this you can increase the Damage/Defense, Maximum Energy from Shards, or the Durability of the chosen gear.

Attribute Stone : You can right click this item, and then click on the piece of equipment you want to tinker with. This will allow you to delete the current attributes on it, and add an attribute that is of Maximum Value. The attribute that is given by the Attribute Stone will be defined in it's name (a Toughness IV Attribute Stone will add Toughness IV onto your equipment piece). In the descriptions of the Attribute Stone it will be indicated on which type of equipment it can be used on.

Attribute Switch: For this, you need the equipment you want to transfer the attributes to, and the equipment that has the attributes you want to transfer. You can then select the Attribute Switch tab and click on the Limited Attribute Switch, or the All Attributes Switch.
You can then select the attributes you wish to transfer. Here too, all attributes previously found on the equipment will be deleted, and all selected attributes will be transferred with a ratio of 1:1 to the piece of equipment that is in the center of the window. The second equipment will be deleted.

Attribute Transfer (Important): You can select the Attribute Transfer tab from the Basic Enhancement window.
The box on the left is for the equipment you want to enhance. The one on the right is for the piece of equipment that will be consumed.
If you select 1 attribute, only 80% of the selected attribute's original value will be transferred. In this case, with an attribute of 100 points in Strength, it will only give 80 points in Strength to the chosen equipment.
If you select 2 attributes, 1 will be selected at random, but 100% of its original value will be transferred. In this case, with the chosen attributes of 100 Strength and 100 Focus, the attribute values transferred will be either 100 Strength OR 100 Focus.
If you select 3 attributes, 1 will be randomly transferred with 110% of it's original value. In this case, with the selected attributes of 100 Strength, 100 Focus and 100 ferocity, only one of those attributes will be transferred with a value of 110 points.
If you choose 4 or 5 attributes, a single random one will be transferred with a value of 110%, but it lowers to chances of you getting the desired attribute onto your gear.

Therefore, it is interesting to work with only 3 attributes. The fact that the original value is increased during such transfer, you can get gear with attribute values that are superior to the maximum values available in game.

The new attribute point value will now be transferred to a specific slot. Taking the attribute Strength as the transferred skill : Either; Strength is already on the desired equipment, and the new value will simply overwrite the older one. Or; if a slot is free, the new attribute is simply written into it.
If all the attribute slots are filled (5 slots for orange gear, 4 slots for purple gear, 3 slots for blue gear,... ), then the attribute slot at the top will be deleted and the new attribute will be displayed at the bottom.
Be careful, good attribute values ​​can be lost here!

Deleting unwanted values can be done with the Attribute Removal tab, creating a free attribute slot.


Shards :

This is another important aspect if you want to give more 'fire power' to your character.
As stated in a previous Walkthrough, Shards have their own Dragon Shard Bag tab inside your Backpack (press B in game for quick access), and can hold up to a maximum of 16 pages of Shards. Note : the Shards do not stack up.
Shards can be placed onto your Equipments : CTRL + Z.
Finally, if you go to your character's board (by pressing C), you can then go to the Costume tab (along the left side of the Character's window), and add a shard onto each costume parts.

Equipment and Costumes, however, have a Shard Capacity limit.
For the Equipment, this limit is displayed by the equipment's Energy Value (which can be seen when you select a piece if equipment in the Shard Embedding window.
For the Costume, the sum of all the Costume Bonus percentages of each gear (shoes, spaulders, cape, trousers, weapon, etc.) are multiplied by your armor's Energy Value.
For example : your chest armor has 100 energy points, and you have 3 upper body costumes that have the Costume Bonus values of : 10%, 6% and 4%. In this case then you'll get : (10% + 6% + 4%) * 100 Energy = 20 Energy points from your costume.
As soon as you have 10 completed costumes, the second slot for shards will be unlocked.

A Shard's quality is generally measured its Energy Value.
The more you attune your Shards while using Dragon Shard Binding Agents (BA), the faster the Energy Value of your Shard will increase when fusing.
Moreover, the less Binding Agent you use, the higher Energy Value your Shard will have. For example, a Shard of 1000 points will have a higher Damage / Defense value if less Binding Agent was used compared to a Shard of 1000 points where a lot of Binding Agent was used to create it during the Attunement.

My personal tip, which seems to be the fastest / cheapest way to get Shards with 1000 Energy Value points, would be to attune :
2x 280 without BA = 319
4x 319 with BA = 443
4x 443 with BA = 615
2x 615 with BA = 725
2x 725 with BA = 855
2x 855 with BA = 1009
(280 is currently the default value for Shards to be useful. It starts being interesting when you have 10 Shards with an Energy Value of 184 (without using BA).

Very important!
4x 319 Shards on a piece of equipment will give you much more damage than 1x 443 Shard.
Keeping that in mind, make sure you always have many Shards of the same Energy Value.


Marketplace Items with leveling Alts :

With items from the Marketplace many things in Dragon Prophet are achieved with more ease.
Here is a small tip on how to get items for free!
-> Power leveling
Do you remember the Level Gift Packs you got when you first started leveling up at the beginning of the game?
In those there are various Marketplace items which are very useful.
What you'll need: A player with a low level Character; a player with a high level Character to receive the items; an Apartment / Secret Apartment / Plot of land, and a storage vault.
What to do? : Create a character and teleport it to Artecia via the Artecia Teleport Button on the Character Selection Screen. He is now level 1 and you have skipped the Tutorial, but the 'surprise box' is not yet in your Backpack. Depending on where you want to go to level up, go to your house in order to get the skill 'Osiran Egress'.
What next? : The higher level character invites the new player into the Guild, and forms a Party. This player then takes his new recruit to a suitable place for leveling up, teleports him to the desired location with a Summoning Scroll, and power levels him to level 50 (takes about 30 minutes). He will get Level Gift Packs as he gains in levels. For faster results, have him use the Experience Potion.
Once done, the level 50 Character can now go back to his Home (via Osiran Egress or the Transportation Master), and put all the Marketplace items in the storage vaults/cabinets so that the main character will be able to have access to them!
Last of all : Remove the Alt from the Guild and delete the Character!

Suitable XP grinding locations : Olandra (Khalon Beach), Porthis (Defending the Rhalton Passage), Sitheran (Unapu Fortress or in front of the Black Tower).
Dungeons with many mobs also work.


Championships PvE / PvP :

If you're interested in PvP, you should unlock a 2nd Mastery Set sheet (for 399 Diamonds).
The main difference between PvE and PvP Championships is that in PvE, only the damage output is taken into account. In PvP your opponents will use a lot of 'Interruptive Skills' such as Taunts, Staggers, Stuns, Knock-Backs, Paralysis, etc...., as well as Defensive Dkills.


Quick Change Sets :

The more advanced players should become familiar with this feature, explore it in more detail. In the Character Menu you can Activate Quick Change (small armor icon on the top right corner of the window), and then drag the Armor Icon to you Hotbar. This allows you to switch between two selected gear sets (for example switch from a Damage to a Defense gear, or switch from a One Hand to a Two Hand weapon; and that with the simple click of a mouse button.


Duel Training :

Someone who is good in PvP will also be good in PvE. On the other hand, someone who is good in PvE isn't necessarily good in PvP.
Duels will help you, in a friendly way, to get to know your Character, as well as other Character classes. It's a good way to help you understand their weaknesses and strengths, and above all, will help you improve controling your Character's movements. Small tip : try a little bit of Sideways Rolls.


Dragon Arena :

The Dragon Arena could be given a completely new thread, so I'll keep it simple. It is important for you to collect Mats for the Laedis Hero Equipment, as well as farming for Dragon Runes and Dragon Elements. In addition, you can fill your Dragon Compendium, and unlock Evolution Skills.
A guideline to get this done would be to enter 10 fights a day in the Dragon Arena. The best thing to do would be to accomplish 15 victories a day for the Achievement. After fighting your 10 daily challenges, each hour you will get an extra chance to fight again.

For the Dragon Arena, it is recommended to build an Arena Dragon, who's skills and built will differ from your usual battle companion.
Good Dragon Families to use in the arena are : Skytouched Dragons, Swiftfoots, Razorspines, Orientals and Assault Dragons.


Daily Quests :

The shells (Dragon Insignias) will be used instead of Diamonds. Even if you do not need the XP once you've hit level 105, you should still do all the Daily Quests available. Popular spots include :
Sitheran: Sitheran Pass
Porthis: Defence of Rhalton Passage
Olandra: Khalon Beach
Inartia: Isolated and Helpless at Wyvern's Maw
Wintertide : Frozen Expanse with Sleeper Minora


Title :

In the Character menu you have a Title tab that allows you to equip a Title. These give you attribute bonuses, as well as transformations!
It is recommended to collect as many titles as possible.
The transformations are useful because they raise your movement speed once you're transformed.


Orange Weapons?

In the Crafting menu, one can craft orange rarity items using blue rarity recipes. For normal gears like helmets, shoes, gloves, etc. ... it makes no sense to put time and energy into them since you will not receive a Set Bonus for it. On the other hand, for weapons and jewelry, it is worth it!
Except for the Gunblades, any orange weapon is currently stronger than the Laedis Hero Weapon.
Since crafting those items is very expensive, this is optional.
Shinzya
Shinzya
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